It’s reductive to say it’s just Roller Derby Rocket League, but that’s also how it’s going to get people’s attention so it can showcase the kinds of skilful play and team-based gaming that could make it a success. Having spent a couple hours with the final release of Roller Champions, it’s definitely a future sports game that’s got some juice to it. Fortunately, the core experience is enjoyable enough that it could feasibly pick up some momentum and score some goals down the road. Add to that a limited availability of game modes at launch and Roller Champions gets off to a rough start at the track. Unfortunately, it's tough to center a game's progression around cosmetics when the skater that's being customized looks so bland. Roller Champions provides a solid gameplay base, but only time will tell to see how dev support will keep players coming back. If it can capture enough of an audience from kick-off, there's no reason that Roller Champions can't become a sporting title that has you and your friends rolling in laughter for years to come. With its free-to-play status, Ubisoft has everything they need to make Roller Champions a resounding success, from beautiful design, an exhilarating concept, and the unique ability to have this stored on your hard drive for months and not fear of it becoming outdated. While this one is going to rely on patches to fix stability post-launch, there is something there to love. If you had to pay for Roller Champions, I wouldn’t say “grab two friends and start a match” but it is free and man that makes the difference.
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